I was wondering if any of you guys had messed around with gyros on 3d or aerobatic planes.
I tried the OrangeRX gyro for planes, and it performed as I expected. The end result was an Extra 300 that flew suspiciously like a trainer. My UMX Beast has as3x and while it counters wind like nobody's business, it does not help at high alpha at all.
Fast forward to just a few min ago... Some dude slaps a Tarot ZYX gyro into a plane... End result is hands off / dead stick hovering. (And like a freakin boss too!).
Now I've set this gyro up on two 450 helis and a 250, and you can hover them hands off and maybe drift a bit, but not need input... You can further actually smack one with a stick in this state, (for the 450, make sure its a long stick) and it will maintain or immediately recover level...
What I have not tried is a FBL system gyro on a 3d plane, but I am officially darn curious now...
Here's the info:
Same gyro internals for $25 - http://www.hobbypartz.com/60p-dy-2010-3gs-gyro.html
I'm gonna probably try this at some point... Just wanted to know if the difference between an "airplane gyro" and "using an fbl system as an airplane gyro" would yield the same results, or if the fbl system might be capable of some more super powered stuff....
The other option is that I just need to up the gain a lot on my normal airplane gyro. (As it stands, I'd use a gyro for a trainer, an fpv platform, or a helicopter... Not a 3d plane.)
Opinions and comments deeply desired