After flying with a DX6 for many years I decided I'd upgrade to a DSM2 unit since DSM rx's were getting harder to find. So, I figured the DX6i would do me well since the DX6 had for so long.
But, they really neutered this thing!
With the DX6, I could completely kill the travel of the Gear and Flap channels which would then enable me to use the A/B/C mixes to do whatever I wanted with them. With that, I could setup a delta wing + ailerons and I could put the ailerons on Gear and Flap then with the E-F and all mixes I could not only have a full 4x4 setup but could turn off the ailerons completely, turn them on for roll only, or turn them on for pitch only.
With the DX6i... first of all, they neutered the delta travel. When in a delta configuration you don't get full aileron and elevator travel. The only way around that is to use Mix 1 and 2 to literally mix channels into themselves for more movement. But, then of course now you have no mixes left.
Flaps work ok for other channels because you can leave the flap configuration at 0 while still having full travel. But, no matter what you do the gear switch is always active. The only way to deactivate it is to use the Travel Adj and take the gear travel to 0 but if you do that then you can't mix anything in to it because it has zero travel!!
Am I wrong here, has anyone else gotten the DX6i to actually do a proper 4x4 setup like the DX6 could do?
It seems like my only real option is Y'ing to achieve a 4x4 setup which I really don't like to do because then it limits what other options you can do such as spoilerons, etc... Although, even with a 4x4 I don't think I could get the DX6 to do spoilerons on top of it all. Well, maybe if I used the F-E mix but then it'd probably just pull all surfaces up when deployed.
Seems like I'm going to have to ask Santa for a DX8...